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AI Insights · Timothy · January 2026

Top Educational Games Performance in Colombia, Q4 2025

Explore the performance of the top educational games on a unified platform in Colombia during Q4 2025. Discover trends in downloads, revenue, and active users from Sensor Tower data.

Top Educational Games Performance in Colombia, Q4 2025

In the fourth quarter of 2025, the educational games category in Colombia showed diverse trends across the top applications on a unified platform. Here's a detailed look at the performance metrics derived from Sensor Tower data.

Lingokids - Play and Learn from Monkimun Inc. demonstrated a notable increase in weekly revenue, starting at approximately $4.3K and peaking at $5.2K by the end of December. Weekly downloads fluctuated, with a low of 5.7K and a high of 12K, while active users decreased from 73K to 51K over the quarter.

Buddy.ai: Kids Learning Games experienced a significant rise in weekly downloads, reaching 14.5K in mid-November. Revenue peaked at $1.4K in December, and active users climbed from 13.6K to 16.1K by the quarter's end.

Keiki Learning games for Kids by BENIPOL LIMITED saw a steady revenue stream, peaking at $1K. Downloads varied throughout the quarter, peaking at 2.1K, while active users fluctuated, ending at 2.1K.

LogicLike: Kids Learning Games from Massiana had a consistent performance with revenue reaching up to $1.1K. Downloads spiked to 5.4K towards the end of December, and active users increased from 8.1K to 8.9K.

Speech Blubs: Language Therapy by Blub Blub Inc. maintained a stable revenue, peaking at $554, with downloads and active users remaining relatively steady, closing the quarter at 657 and 558, respectively.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026