AI Insights · Timothy · January 2026
Performance of Top Educational Games Apps in Switzerland Q4 2025
Discover the trends in weekly downloads, revenue, and active users of the top educational games in Switzerland during Q4 2025.
In the fourth quarter of 2025, educational games on the unified platform in Switzerland showed varied performance metrics, with some apps experiencing growth in either revenue or user engagement.
Lingokids - Play and Learn from Monkimun Inc saw a steady increase in weekly revenue, peaking at approximately $4.4K in early December. Weekly downloads were fairly stable, starting from around 429 and reaching about 592 by the end of the quarter. Active users also displayed a gradual increase, reaching a peak of 1.3K.
LogicLike: Kids Learning Games by Massiana maintained a relatively stable revenue, with a noticeable peak of $4.1K in early November. Downloads varied, with the highest being around 927 in late December, while active users fluctuated slightly, peaking at approximately 1.1K.
Montessori Preschool, Kids 3-7 from EDOKI ACADEMY experienced fluctuations in revenue, with a peak of $3.7K in early December. Downloads saw a rise towards the end of the quarter, reaching about 250, and active users increased towards the end, closing at around 386.
Keiki Learning games for Kids by BENIPOL LIMITED had a steady revenue trend with a peak of $1.3K at the end of December. Downloads were relatively stable, peaking at 278 in late December, while active users remained consistently around 2.6K throughout the quarter.
Buddy.ai: Kids Learning Games from MyBuddy.ai showed a varied revenue stream with a peak of $876 in late November. Downloads reached a high of 556 in late November. Active users increased over the quarter, peaking at approximately 1.9K.
These insights, derived from Sensor Tower's data, provide a snapshot of the educational gaming landscape in Switzerland during Q4 2025. For more detailed analysis, visit Sensor Tower's platform.