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AI Insights · Timothy · January 2026

Top Educational Games Performance in Austria Q4 2025

Explore the performance of the top educational games in Austria during Q4 2025, with insights from Sensor Tower on downloads, revenue, and active users.

Top Educational Games Performance in Austria Q4 2025

In the fourth quarter of 2025, the educational games sector in Austria showcased a variety of trends across the unified platform. Here's a closer look at the performance of the top five educational games.

LogicLike: Kids Learning Games by Massiana saw its weekly revenue fluctuate, peaking at approximately $2.2K in the final week of December. Downloads rose towards the end of the quarter, reaching 1K, while active users gradually increased from 851 to 1.2K.

Montessori Preschool, Kids 3-7 from EDOKI ACADEMY had a varied revenue stream, with a notable increase to $905 in early November. However, downloads and active users experienced a decline, with the latter dropping from 191 to 155 by the end of December.

Buddy.ai: Kids Learning Games by MyBuddy.ai maintained a stable revenue throughout the quarter, peaking at $625 in December. Downloads saw a significant rise mid-quarter, reaching 620, while active users remained robust, increasing from 2.2K to 2.4K.

Keiki Learning games for Kids by BENIPOL LIMITED experienced steady growth in revenue, with a high of $550 in October. Downloads rose steadily to 252 by the end of December, and active users grew from 1.9K to 2.1K.

Lingokids - Play and Learn from Monkimun Inc showed a notable increase in revenue, reaching $1.3K in December. Downloads saw fluctuations but ended the quarter on a high with 451, and active users increased from 587 to 880.

These insights, provided by Sensor Tower, highlight the dynamic nature of the educational games market in Austria. For more detailed analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026