AI Insights · Timothy · January 2026
Top Educational Games Performance in UAE Q4 2025
Explore the performance trends of the top educational games in the UAE during Q4 2025, highlighting downloads, revenue, and active user metrics.
In the fourth quarter of 2025, educational games in the United Arab Emirates showed varied performance across key metrics on a unified platform. Here’s a closer look at the top five applications.
Lingokids - Play and Learn from Monkimun Inc saw a consistent revenue trend, peaking at approximately $12.5K in late September. Downloads fluctuated, reaching 3.4K in mid-October, while weekly active users increased from 7.8K to 9.3K by the year's end.
Keiki Learning games for Kids by BENIPOL LIMITED had a steady revenue, peaking at $5.3K in late September. Downloads dipped to 1.3K in late October but rebounded to 2.1K by December. Active users grew from 4.2K to 4.9K over the quarter.
Kiddopia: Kids Learning Games experienced a stable revenue, reaching $1.5K in mid-October. Downloads remained around 800, while active users hovered near 7.7K, showing slight fluctuations throughout the quarter.
LogicLike: Kids Learning Games from Massiana showed an upward trend in downloads, peaking at 1.6K in late December. Revenue reached $1.2K in late October, while active users increased from 1.4K to 2.1K by the end of the quarter.
KidloLand Kids Toddler Games saw a gradual increase in revenue, peaking at $1.1K in late December. Downloads remained steady around 500, and active users were stable, ending the quarter at around 1.9K.
These insights highlight the dynamic landscape of educational games in the UAE. For more detailed analytics, visit Sensor Tower.