AI Insights · Timothy · January 2026
Performance of Top Disney Games on Unified Platform in Ecuador Q4 2025
Explore the performance trends of top Disney games in Ecuador during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, Disney games continued to capture the attention of players in Ecuador, showcasing varied performance across different metrics. This analysis, based on data from Sensor Tower, highlights the trends in downloads, revenue, and active users for the top five games.
Marvel Contest of Champions by Kabam Games, Inc. had a noticeable increase in weekly revenue, peaking at approximately $3.6K by the end of December. Downloads showed a significant rise in early November, reaching 3.1K, while weekly active users fluctuated, ending the quarter at around 4.3K.
Disney Solitaire from SuperPlay saw steady weekly revenue, peaking at $1.1K mid-December. Downloads were highest at the start of October with 5K, and active users increased towards the end of the quarter, reaching over 10K.
MARVEL Future Fight by Netmarble Corporation maintained stable revenue, with a peak of $463 in late November. Weekly downloads remained low, with a slight increase to 102 in mid-November. Active users showed consistency, hovering around 7K to 8K throughout the quarter.
Star Wars™: Galaxy of Heroes, published by Electronic Arts, experienced a gradual rise in revenue, peaking at $365 in mid-November. Downloads were notably higher towards the end of the quarter, reaching 356. Active users saw a boost in November, surpassing 4K.
MARVEL SNAP by Second Dinner Studios Inc. had modest revenue, with a peak of $369 in late October. Downloads spiked to 386 in early November, while active users ranged between 900 to 1.4K across the quarter.
For more detailed insights into these trends, visit Sensor Tower's comprehensive analysis of app performance in Ecuador.