AI Insights · Timothy · January 2026
Top Digital Pacifier Games in South America: Q4 2025 Performance
Explore the performance trends of the top digital pacifier games in South America during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the performance of the top digital pacifier games on the unified platform in South America presented intriguing trends. Here's a closer look at the weekly downloads, revenue, and active users for each of the leading apps.
PK XD: Fun, friends & games from Afterverse Games saw a significant rise in weekly revenue, peaking at approximately $32.9K in the week of December 22. Weekly downloads fluctuated, with a notable surge to 254.9K during the same week. Active users increased steadily, reaching over 2M by the end of the quarter.
Candy Crush Saga maintained a strong presence, with weekly revenue consistently around the $400K mark, peaking at $433.6K in late December. Downloads showed variability, with a peak of 201.6K in early November, while active users climbed to 4.6M by the quarter's end.
Piano Kids - Music & Songs experienced modest revenue, with a high of $36 in December. Downloads were robust, particularly in late December, reaching 215.2K. Active users showed a strong upward trend, surpassing 3.7M by the end of December.
Color by Number:Coloring Games demonstrated steady revenue growth, peaking at $8.6K in the final week of December. Downloads increased significantly, reaching 177.2K in the week of December 22, while active users grew to over 365.9K by the end of the quarter.
Talking Tom Gold Run showed consistent revenue, peaking at $781 in late November. Downloads were highest in mid-December at 115.7K, and active users remained stable, averaging around 1.1M throughout the quarter.
These insights, sourced from Sensor Tower, highlight the dynamic landscape of digital pacifier games in South America. For more detailed analytics, visit Sensor Tower's platform.