AI Insights · Timothy · January 2026
Top Digital Pacifier Games Performance in Middle East Q4 2025
Explore the performance trends of the top digital pacifier games in the Middle East during Q4 2025, featuring insights from Sensor Tower.
The fourth quarter of 2025 showcased interesting trends for the top digital pacifier games in the Middle East, based on data from Sensor Tower. These insights cover both iOS and Android platforms, providing a comprehensive view of the apps' performance.
Candy Crush Saga from King demonstrated a steady weekly revenue with a peak of approximately $354K in early October, tapering down to $282K by the end of December. The weekly downloads fluctuated, starting at 51K and settling around 39K. Active users remained robust, maintaining around 740K throughout the quarter.
Color by Number: Coloring Games by Wildlife Studios saw a gradual increase in revenue, reaching about $9.4K in the last week of December. Downloads surged from 29K to over 52K, while active users grew from 80K to 127K, indicating a strong user engagement.
Hill Climb Racing, published by Fingersoft, experienced modest revenue, peaking at approximately $1.1K. Downloads varied, starting at 42K and ending the quarter at 29K. Active users remained consistent, with a slight increase from 239K to 243K.
Baby Panda's School Bus from BABYBUS CO.,LTD had fluctuating downloads, peaking at 24K and ending at 23K. Revenue was minimal, with a high of $48. Active users saw a rise from 80K to 121K, suggesting a growing interest.
Finally, Masha and The Bear: Pizzeria! by DevGame OU had a stable revenue, peaking at $447. Downloads showed inconsistency, with highs of 23K and lows of 9K. Active users varied, starting at 49K and dipping to 45K by the quarter's end.
For more detailed insights, visit Sensor Tower's platform to explore these trends further.