AI Insights · Timothy · January 2026
Top Cooking Games Performance in Australia Q4 2025
Explore the performance trends of the top five cooking games in Australia during Q4 2025, including revenue, downloads, and active users.
In the fourth quarter of 2025, the top cooking games in Australia displayed varied performance metrics across revenue, downloads, and active users. This analysis provides a snapshot of these trends, with data sourced from Sensor Tower.
Merge Cooking® by Happibits saw a steady increase in weekly revenue, peaking at around $64.2K in late December. However, downloads experienced a downward trend, starting at 2.4K and dipping to 1K by early December, before slightly rising to 1.5K at the end of the quarter. Active users remained relatively stable, fluctuating between 15K and 17K.
Bingo Frenzy™-Live Bingo Games from VERTEX GAMES PTE. LTD. experienced fluctuations in revenue, with a notable peak at $57.2K in mid-November. Downloads decreased over the quarter, starting at 1.2K and ending at 827. Active users also showed a slight decline, ending the quarter at approximately 5.9K.
Flambé: Merge and Cook by Microfun Limited had a significant surge in revenue in late December, reaching about $66.4K. The downloads for this game were highest in mid-October at 8.5K, but settled around 1.7K by the end of December. Active users saw a rise to 5.4K in mid-October, before stabilizing around 1.3K.
Tasty Travels: Merge Game from Century Games Pte. Ltd. displayed strong revenue growth, peaking at approximately $82.8K in the last week of December. The downloads increased consistently, reaching 8.2K in mid-December. Active users also showed a positive trend, growing from 16.9K to over 30.5K by the end of the quarter.
Finally, Foodie Sizzle by ABI GLOBAL LTD. saw a decrease in revenue over the quarter, starting at $12.7K and ending at $8.5K. Downloads mirrored this decline, dropping from 4.7K to 2.2K. Active users remained fairly stable, hovering around 17K.
For more detailed insights, visit Sensor Tower.