AI Insights · Timothy · January 2026
Top 5 Co-op Games Performance in Netherlands Q4 2025
Explore the performance trends of the top co-op games on a unified platform in the Netherlands during Q4 2025, featuring insights from Sensor Tower.
In the fourth quarter of 2025, the top co-op games on a unified platform in the Netherlands showed varied performance trends across downloads, revenue, and active users, as reported by Sensor Tower.
Roblox from Roblox Corporation saw a notable increase in weekly revenue towards the end of the quarter, peaking at approximately $187K in late December. The game's weekly downloads experienced fluctuations, with a significant rise to 54.4K in late November. Active users remained strong, maintaining over 1.2M weekly, reaching a high of about 1.5M in late December.
Imposter Who? - Word Game by Sokak Technologies Inc. showed a steady climb in weekly revenue, culminating at around $3.6K in the final week of December. Weekly downloads followed a similar pattern, with a peak of 25.7K in late December. Active user numbers also rose, topping at approximately 37.9K at the year's close.
Clash Royale from Supercell displayed a varied revenue trend, with a peak of $292K in early October. Weekly downloads showed a downward trend from 26.4K in early October to 6K by the end of December. Active users decreased steadily, starting at 687.7K and ending at 531.6K.
Paper.io 2 by Voodoo experienced modest revenue growth, reaching $681 in the final week of December. Downloads saw a significant surge towards the end of the quarter, peaking at 26.9K. Active users increased notably, with numbers reaching 188.4K by the end of the year.
X-Clash: Survival Strategies from 9z Games(HK) had a strong revenue peak of $16K in late December. Downloads fluctuated, with a high of 52.7K in mid-October. Active users saw a significant rise to 64.2K in late October before settling around 20.1K by the end of the quarter.
For more detailed insights and analysis, visit Sensor Tower's platform.