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AI Insights · Timothy · January 2026

Top 5 Co-op Games in Finland: Q4 2025 Performance on Unified Platform

Explore the performance trends of top co-op games in Finland during Q4 2025, featuring insights on downloads, revenue, and active users.

Top 5 Co-op Games in Finland: Q4 2025 Performance on Unified Platform

In the fourth quarter of 2025, Finland's gaming market saw notable performances from the top co-op games on the unified platform. Here's a look at how these games fared in terms of weekly downloads, revenue, and active users.

Roblox from Roblox Corporation experienced significant fluctuations in revenue, peaking at approximately $71.8K in late December. Downloads saw a high of around 11.9K in November, while active users remained relatively stable, reaching about 169.5K towards the end of the quarter.

Clash Royale, developed by Supercell, started strong with a revenue peak of $63.6K in early October but saw a decline towards December. Downloads began at 6.8K, tapering off to around 1.4K by the end of December. Active users decreased steadily, ending the quarter at approximately 85K.

X-Clash: Survival Strategies by 9z Games showed a modest increase in revenue, with a peak of $1.4K in late December. Downloads initially surged to 9.4K in October but settled to around 1.6K by the quarter's end. Active users followed a similar trend, peaking at 12.2K and then stabilizing at around 3.9K.

Paper.io 2 from Voodoo saw a gradual increase in both revenue and active users. Revenue reached a high of $153 in mid-December, while downloads peaked at approximately 4K. Active users increased consistently, closing the quarter at around 14.9K.

Finally, Among Us! by InnerSloth LLC maintained a stable revenue stream, peaking at $121 in early December. Downloads rose to about 2.7K by late December, and active users grew steadily, culminating in approximately 21.1K by year-end.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026