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AI Insights · Timothy · January 2026

Top 5 Co-op Games Performance in Australia Q4 2025

Explore the performance trends of the top 5 co-op games on a unified platform in Australia during Q4 2025, highlighting downloads, revenue, and active users.

Top 5 Co-op Games Performance in Australia Q4 2025

Explore the performance trends of the top 5 co-op games on a unified platform in Australia during Q4 2025. This analysis, powered by Sensor Tower, delves into weekly downloads, revenue, and active user metrics.

Clash Royale, from Supercell, experienced a notable fluctuation in weekly revenue, starting at $396K and peaking at $732K in early October. The game saw a gradual decrease in downloads from 54K to 16K by the end of December, while active users declined from 1M to 780K.

Roblox maintained a relatively stable revenue, fluctuating between $243K and $352K. Downloads saw a slight increase towards the end of the quarter, rising from 27K to 42K, and active users remained strong at around 1.8M, with a peak of 1.9M in early October.

Imposter Who? - Word Game showed a steady increase in revenue, reaching $14K in late December. Downloads also rose significantly, starting at 19K and climbing to 36K. Active users increased from 30K to 55K by the end of the quarter.

Township from Playrix saw revenue peak at $279K in the last week of December. Downloads initially declined but rebounded to 22K by the quarter's end. Active users grew steadily, reaching 284K, highlighting the game's sustained engagement.

Last War: Survival from FUNFLY PTE. LTD. had a strong revenue performance, peaking at $714K. Downloads increased from 9K to 40K, and active users showed a recovery towards the end of the quarter, stabilizing at 58K.

For more detailed insights into these trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026