AI Insights · Timothy · January 2026
Top City Building Games in Colombia Q4 2025: Performance Insights
Explore the performance of the top city building games on a unified platform in Colombia during Q4 2025, featuring download, revenue, and user trends.
In the fourth quarter of 2025, the performance of top city building games on a unified platform in Colombia showcased interesting trends. This analysis is based on data from Sensor Tower, offering insights into downloads, revenue, and active users.
SimCity BuildIt by Electronic Arts saw fluctuations in weekly revenue, starting at approximately $668 and peaking at $1K by late November. Downloads remained relatively steady, with notable growth in December, reaching nearly 2K. Active users experienced a decline early in the quarter but rebounded to 7.3K by the end of December.
Triple Match City from Ferah Games showed gradual increases in revenue, peaking at $405 in early December. Downloads were modest, with a notable increase in the final weeks, reaching 79. Active user numbers grew steadily, ending the quarter at 381.
Merge County by Microfun Limited displayed varied revenue, with a high of $261 in mid-October. Downloads spiked in mid-November at 2K, followed by a sharp decline. Active users peaked at 1.1K in late November before decreasing towards the quarter's end.
Isekai:Slow Life from Mars Era Limited experienced a revenue peak of $331 in mid-November. Download numbers were sporadic, with a high of 154 in the last week. Active users remained stable, closing the quarter at 1.3K.
Finally, Puzzles & Chaos: Frozen Castle by BUILDING-BLOCKS NETWORK TECHNOLOGY had a significant revenue increase in late December, reaching $192. Downloads surged in December, peaking at 511, while active users reached 3.7K mid-December before slightly tapering off.
For more insights and detailed analytics, visit Sensor Tower.