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AI Insights · Timothy · January 2026

Top 5 City Building Games in Australia Q4 2025

Explore the performance of the top city building games in Australia during Q4 2025, with insights from Sensor Tower.

Top 5 City Building Games in Australia Q4 2025

In the fourth quarter of 2025, city building games on a unified platform in Australia showcased varied performance trends. Here's a look at the top five games and their key metrics, based on data from Sensor Tower.

Triple Match City from Ferah Games saw a steady weekly revenue, peaking at approximately $45K in the last week of December. Weekly downloads experienced a significant rise towards the end of the quarter, reaching about 2.9K. Active users increased from 5.2K to 8K, indicating growing engagement.

Puzzles & Chaos: Frozen Castle by BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED, showed a notable increase in weekly revenue, with a peak of around $25K in late December. Downloads remained relatively stable, with a slight uptick to 1.8K at the quarter's end. Active users fluctuated throughout the quarter, ending at 4.1K.

SimCity BuildIt from Electronic Arts experienced varied revenue, peaking at about $19K in mid-December. Weekly downloads saw a peak of 2.6K in November, while active users gradually declined from 7.8K to 3.8K by the end of the quarter.

Isekai:Slow Life by Mars Era Limited maintained a consistent revenue stream, reaching around $20K at the start of December. Downloads remained low, with a peak of 300 in September. Active users started at 14.3K, dipped mid-quarter, and ended at the same figure.

Finally, Merge County from Microfun Limited showed stable revenue, with a peak around $9.9K in early November. Downloads spiked to 2.1K in mid-November but dropped significantly afterward. Active users increased to 2.4K in November before declining to 1.5K at the quarter's end.

For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026