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AI Insights · Timothy · January 2026

City Building Games in Angola: Q4 2025 Performance Overview

Explore the performance trends of top city building games in Angola during Q4 2025, featuring insights on downloads, revenue, and active users.

City Building Games in Angola: Q4 2025 Performance Overview

In the fourth quarter of 2025, the city building games category in Angola saw varied performance across the top five applications on a unified platform. Here’s a detailed look at each game's performance, based on data from Sensor Tower.

SimCity BuildIt from Electronic Arts experienced a stable revenue stream throughout the quarter, peaking at approximately $33 in the week of November 24. Downloads fluctuated, reaching a high of 184 in mid-October, while weekly active users showed a slight decline from 674 to 544.

Global City: Building games by UPWAKE.ME LTD saw revenue spikes, notably hitting $100 in late November. Downloads varied, with a peak of 230 in early October, and active users increased from 543 to 616 by the end of December.

Family Guy The Quest for Stuff from Jam City, Inc. maintained a consistent revenue of around $11, with downloads remaining low throughout the quarter. Active users hovered around the 20 mark, showing minimal fluctuations.

Merge County by Microfun Limited had a notable revenue increase to $51 in early December. Downloads were sporadic, peaking at 52 in mid-November, while active users saw a rise from 9 to 31 before tapering off to 11.

Virtual City Playground HD from G5 Entertainment AB had a steady revenue stream, averaging around $7 to $8 weekly. Download activity was negligible, and active user data was minimal, with only one active user recorded in mid-November.

For further insights and detailed analytics, visit Sensor Tower’s website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026