AI Insights · Timothy · January 2026
Top 5 Character Collection Games in the US: Q4 2025 Performance Overview
Explore the performance trends of the top character collection games in the US during Q4 2025, highlighting weekly downloads, revenue, and active users.
The fourth quarter of 2025 showcased intriguing trends in the character collection games sector in the United States. Data from Sensor Tower reveals distinct patterns in downloads, revenue, and active users across the top five games.
Clash Royale from Supercell experienced varying weekly revenue, starting strong at $8.3M and peaking at $11M in early October. However, it saw a decline towards the end of the year, closing December at around $4.4M. Weekly downloads decreased steadily from 659K to 226K, while active users also saw a decline from 16.7M to 15.2M.
Roblox maintained a consistent performance with revenue starting at $4.6M, dipping to $2M in early December, and then rising to $2.9M by the end of the year. Downloads fluctuated, peaking at 534K in late December, while active users increased from 34.6M to a high of 39.4M, before settling at 38M.
Fortnite saw a gradual increase in revenue, starting at $776K and peaking at $1.8M in late December. Downloads followed an upward trend, reaching 633K mid-December, and active users surged from 1.6M to over 9.8M by the end of the year.
Last War: Survival from FUNFLY PTE. LTD. reported robust revenue, peaking at $15.9M in late December. Downloads grew from 176K to 365K, while active users increased from 1.1M to 1.7M.
X-Clash: Survival Challenge showed significant growth in revenue, starting at $114K and peaking at $915K in late December. Downloads initially spiked at 877K but settled at 151K by the end of the quarter. Active users rose steadily, reaching 332K by the year's end.
These trends highlight the dynamic nature of the character collection games market in the US. For more detailed insights, visit Sensor Tower's platform.