AI Insights · Timothy · January 2026
Celebrity Games Performance in Slovenia Q4 2025
Explore the performance trends of top celebrity games in Slovenia during Q4 2025, featuring insights from Sensor Tower.
In the fourth quarter of 2025, the top celebrity games on a unified platform in Slovenia demonstrated varying performance trends. Data sourced from Sensor Tower provides insights into these trends, highlighting weekly downloads, revenue, and active user statistics for each app.
Hollywood Crush experienced fluctuations in weekly revenue, starting the quarter with approximately $132 and peaking at $249 by the end of October. Despite this peak, revenue saw a decline towards the end of the quarter, settling around $90. Weekly downloads showed a similar pattern, beginning with 24 downloads and dipping before rising again to 24 in late December. Active users decreased slightly from 441 to 373 over the quarter.
For Lamar - Idle Vlogger, the quarter began with a weekly revenue of $64, which decreased significantly in subsequent weeks. However, downloads increased notably, reaching 602 by the end of December. Active users also rose from 1.7K to over 2.1K, indicating growing engagement.
PewDiePie's Tuber Simulator maintained a low but steady revenue stream, peaking at $53 at the start of the quarter. Despite zero downloads throughout the period, the app retained a small group of active users, which remained consistent at around 8 to 12 users.
SUPERSTAR SMTOWN had minimal revenue variation, maintaining around $2 weekly. There were no downloads or active user data reported during this period.
Lastly, ENHYPEN WORLD : ETERNAL MOMENT showed initial promise with $2 in revenue and 125 downloads during its first week. However, both metrics declined sharply, with no active users reported.
These insights reflect the diverse performance of celebrity games in Slovenia during Q4 2025, with more detailed analytics available through Sensor Tower.