AI Insights · Timothy · January 2026
Top Cat Games in Peru: Q4 2025 Performance on Unified Platform
Explore the performance trends of the top cat games in Peru during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the top cat games in Peru showcased varied performance trends across downloads, revenue, and active users on a unified platform. Here's a closer look at how these popular games fared.
My Cat – Virtual Pet Games from APPSYOULOVE LTD experienced a significant rise in weekly downloads, culminating in nearly 20K by the end of December. Revenue saw a gradual increase, peaking at approximately $3.6K in the final week. The game's active user base also expanded, reaching about 30K by the end of the quarter.
The Battle Cats from ponos corporation maintained steady weekly downloads with a slight peak of 2.5K in early December. Revenue fluctuated throughout the quarter, ending with around $1.3K. The active users showed an overall upward trend, reaching over 47K in mid-December.
My Talking Angela 2 by Outfit7 Limited saw consistent weekly downloads, peaking at over 31K in the last week of December. The game's revenue showed a modest increase, reaching $495 in the week before Christmas. Active users remained robust, consistently above 200K throughout the quarter.
Butch the Cat: Buddy Pet Games from BLAST INTERACTIVE LTD had lower weekly downloads, with a slight increase at the end of December to 616. Revenue decreased over the quarter, ending with approximately $213. Active users showed a small uptick towards the end, reaching 1.3K.
My Talking Tom 2, another title from Outfit7 Limited, demonstrated strong weekly downloads, peaking at over 38K in mid-October. Revenue was relatively stable, with a peak of $416 in late October. Active users fluctuated, starting at 140K and ending at around 109K.
These insights are based on data from Sensor Tower, where more detailed analytics are available to explore further trends and patterns in the mobile app market.