AI Insights · Timothy · December 2025
Top 5 Casual Games Performance in Central America Q4 2025
Explore the performance trends of the top 5 casual games on a unified platform in Central America during Q4 2025, with data from Sensor Tower.
In the fourth quarter of 2025, the top 5 casual games in Central America displayed varied performance trends across downloads, revenue, and active users on a unified platform. This analysis, based on Sensor Tower data, reveals intriguing insights into these popular games.
Candy Crush Saga from King maintained a consistent weekly revenue, peaking at about $357K in late October. Weekly downloads saw a decline from 103K at the start of the quarter to around 61K in early December, before rebounding to 109K by the end of December. Active users showed resilience, with numbers fluctuating between 1.1M and 1.2M throughout the quarter.
Gossip Harbor®: Merge & Story by Microfun Limited experienced a peak in weekly revenue at $315K in mid-December. Downloads varied significantly, starting at 47K, dropping to 30K, and then climbing to 66K by the end of December. Active users increased steadily from 526K to 618K over the quarter.
Coin Master, published by Moon Active, saw a notable spike in revenue, reaching $408K in late November. Downloads decreased from 14.7K to 6.5K early in the quarter but ended with a rise to 11.7K. Active users remained relatively stable, fluctuating slightly around 140K.
Royal Match by Dream Games showed consistent revenue, peaking at $228K in October. The game’s downloads increased from 37K in September to nearly 50K by the end of December. Active users demonstrated a substantial growth, rising from 1.4M to 1.8M across the quarter.
Pokémon GO from Niantic, Inc. experienced a significant revenue peak of $413K in early November. Downloads started at 23K, peaking at 41K in mid-November, and ended at 22K. Active user numbers hovered around 900K, with minor fluctuations throughout the quarter.
For more detailed insights and data, visit Sensor Tower.