AI Insights · Timothy · January 2026
Top 5 Card Battler Apps Performance in Saudi Arabia Q4 2025
Explore the performance trends of the top card battler apps in Saudi Arabia during Q4 2025, with insights into downloads, revenue, and active users from Sensor Tower.
During the fourth quarter of 2025, the card battler app market in Saudi Arabia showcased intriguing trends across the top five applications on a unified platform.
Pokémon TCG Pocket - Card Game from The Pokémon Company demonstrated fluctuating weekly revenue, starting strong at approximately $7.1K and dipping mid-quarter, before climbing back to around $3.8K by the end of December. Downloads varied significantly, peaking at 3.9K in early December, while active users saw a peak of over 20K in mid-November, followed by a gradual decline.
Mighty Party: Epic RPG Heroes by TCA GAMES STUDIO - FZCO experienced a steady revenue flow, with a notable high of $830 in late November. Download numbers reached over 2.5K early in the quarter but settled around 850 by the end. Active users mirrored this pattern, with numbers peaking at over 4.6K in early November.
WWE SuperCard - Wrestling Game from 2K, Inc. saw a sharp increase in revenue, reaching $1.6K mid-quarter, while downloads peaked at 4.7K in mid-November. Active user engagement was robust, peaking at over 13K in late November.
FC26 by Taikasoft, despite not generating revenue during this period, maintained a consistent download rate starting from 1.5K and tapering to about 292 by the end of December. Active users remained steady above 6K throughout the quarter.
Finally, Topps® BUNT® MLB Card Trader showed a mixed performance with no revenue. Downloads spiked to 1.7K in early December, while active users increased to over 2.5K mid-December.
These insights are sourced from Sensor Tower, offering a comprehensive view of app performance in the region. For more detailed analytics and insights, Sensor Tower remains a valuable resource.