AI Insights · Timothy · January 2026
Top Card Battler Apps in the Middle East: Q4 2025 Performance
Explore the Q4 2025 performance of the top card battler apps in the Middle East, including trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the Middle East saw notable trends in the card battler category on a unified platform. According to Sensor Tower data, these top apps displayed diverse patterns in downloads, revenue, and active users.
Mighty Party: Battle Heroes from By Aliens L.L.C - F.Z experienced fluctuating weekly revenue, with a peak of approximately $3K in late September and a low of about $1.4K in mid-December. Weekly downloads showed a significant rise, reaching a high of 4.6K in early November, while active users fluctuated, peaking at 9.6K in the same period.
WWE SuperCard - Wrestling Game by 2K saw a strong increase in weekly revenue, hitting around $4.5K in late November. Downloads also spiked, with a notable high of 6K in mid-November, and active users peaked at 24.1K during the same timeframe.
Pokémon TCG Pocket from The Pokémon Company showed a dramatic peak in revenue at approximately $53K at the end of September. Downloads and active users also saw increases, with downloads reaching about 8.8K in early December and active users peaking at 59.6K in mid-November.
FUT FC 26 by Davide Sardei had low revenue throughout the quarter, with a minor peak of $29 in early December. Downloads gradually decreased, with the highest being 2.5K in late September, while active users declined from 18.3K to 10.9K over the quarter.
Yu-Gi-Oh! Master Duel by KONAMI showed variable revenue, peaking at $8.2K in late November. Weekly downloads remained stable, averaging around 500, and active users showed minor fluctuations, maintaining around 8K.
These insights provide a snapshot of the competitive landscape in the card battler category in the Middle East, with more detailed analytics available through Sensor Tower.