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AI Insights · Timothy · January 2026

Card Battler Apps Performance in Italy Q4 2025

Explore the performance trends of top card battler apps in Italy during Q4 2025, with insights from Sensor Tower.

Card Battler Apps Performance in Italy Q4 2025

In the fourth quarter of 2025, the card battler category in Italy witnessed varying trends across the top applications on the unified platform, according to data from Sensor Tower.

Pokémon TCG Pocket generated significant weekly revenue, peaking at around $359K at the end of October and mid-December. Weekly downloads fluctuated, reaching a high of approximately 25K in the week of December 22. Meanwhile, active users saw a gradual decline from 580K to about 450K by the end of the quarter.

Pokémon TCG Live maintained a steady download rate, with a notable spike to 3.3K in the week of December 22. Active users showed an upward trend, increasing from 19.5K to 27.5K over the quarter.

Yu-Gi-Oh! Master Duel experienced a peak in weekly revenue of about $11.6K in late November. Downloads and active users declined initially but showed recovery towards the end of December, with active users rising to over 10.7K.

Magic: The Gathering Arena saw consistent revenue performance, peaking at $36.8K in mid-November. Downloads remained relatively stable, while active users increased to nearly 25K by the quarter's end.

Finally, MARVEL SNAP had a revenue peak of $25.3K in early December. Downloads were modest, with weekly active users growing steadily, reaching over 76K by late December.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026