AI Insights · Timothy · January 2026
Cannabis Games Performance in the Middle East: Q4 2025
Explore the trends in downloads, revenue, and active users for the top cannabis games on a unified platform in the Middle East during Q4 2025, based on Sensor Tower data.
In the fourth quarter of 2025, the top cannabis games on a unified platform in the Middle East displayed varied performance in terms of downloads, revenue, and active user engagement.
Weed Firm: RePlanted from Ludum LLC experienced fluctuations in weekly revenue, peaking at $43 in both early and late December. Downloads began at 59 in late September and saw a slight decline towards the end of the quarter. Active users started at 67, with a gradual decrease to 28 by year-end.
Weed Firm 2: Back To College also by Ludum LLC, maintained a consistent weekly revenue, reaching a high of $123 in early November. Downloads were relatively stable, with a minor increase towards the end of December. Active user numbers showed a moderate increase, peaking at 59 in mid-November.
Bud Farm: Idle Tycoon Game from LDRLY had a strong revenue stream, peaking at $421 in mid-November. Although downloads saw a significant drop in November, active user numbers remained relatively high, fluctuating between 46 and 99 throughout the quarter.
Weed Factory Idle by Spider Solitaire had consistent download numbers, with a slight peak in mid-October. Active user engagement showed a similar trend, starting at 52 and ending at 34.
Lastly, Strange Horticulture from Plug In Digital encountered modest revenue fluctuations, peaking at $39 at the start of the quarter. Downloads and active users remained stable, with minor declines towards the end of December.
These insights, sourced from Sensor Tower, reveal the dynamic nature of the cannabis gaming market in the Middle East during this period. For more detailed analytics and trends, visit Sensor Tower's platform.