AI Insights · Timothy · January 2026
Top Cannabis Games in Italy: Q4 2025 Performance Overview
Explore the performance of the top cannabis games in Italy during Q4 2025, including trends in downloads, revenue, and active users.
The fourth quarter of 2025 saw intriguing trends in the performance of the top cannabis games on a unified platform in Italy. Data from Sensor Tower provides insightful metrics on downloads, revenue, and active users for these popular apps.
Weed Inc: Idle Tycoon by Metamoki Inc. experienced significant fluctuations. Weekly revenue started at approximately $416 and saw a dip before peaking at $600 in late December. Downloads showed a remarkable surge, especially in December, with a peak of around 2.3K. Active users also climbed from 189 to an impressive 2.8K by the end of the quarter.
Weed Firm 2: Back To College from Ludum LLC maintained steady weekly revenue, averaging around $300, with a peak of $442 in December. Downloads remained consistent, with slight fluctuations, ending the quarter at approximately 295. Active users started at 759 and demonstrated resilience, closing at 708.
Weed Factory Idle by Spider Solitaire saw no notable revenue, but downloads were stable, averaging around 300 weekly. Active users remained strong, peaking at 937 in November before a slight decline to 839 by year-end.
Hempire - Weed Growing Game from LBC Studios Inc. started with a revenue of $303 but faced a decline, closing at $148. Downloads also dropped significantly towards the end of the quarter. Active users followed a similar trend, decreasing from 435 to 308.
Finally, Bud Farm: Idle Tycoon Game by LDRLY reported a decline in revenue from $367 to $106. Downloads were initially strong in October but dwindled to 13 by year-end. Active users decreased from 286 to 196 over the quarter.
For more detailed insights and data, visit Sensor Tower.