AI Insights · Timothy · January 2026
Cannabis Games Performance on Unified Platform in the Middle East Q4 2025
Explore the trends in downloads, revenue, and active users for the top cannabis games in the Middle East during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the performance of the top cannabis games in the Middle East showed varied trends in downloads, revenue, and active users, as reported by Sensor Tower.
Bud Farm: Idle Tycoon Game from LDRLY saw a steady increase in weekly revenue, peaking at approximately $421 in mid-November. Downloads fluctuated, reaching a high of 62 in early November, while active users peaked at 99 in the same month before declining to 54 by the end of December.
Cheech and Chong Bud Farm, also by LDRLY, experienced a peak in weekly revenue of $254 in mid-October, with a noticeable decline towards the end of the quarter. Active users started at 26, with a gradual decline to 12 by December's close.
Hempire - Weed Growing Game from LBC Studios Inc. showed a consistent decrease in revenue, ending the quarter at $4 from a high of $230 at the start. Downloads remained low, peaking at 22 in mid-December, while active users fluctuated slightly, ending at 32.
Weed Firm 2: Back To College by Ludum LLC had revenue peaking at $123 in early November. Downloads reached a high of 37 in mid-November, and active users saw a peak of 59 in the same period, ending the quarter at 52.
Finally, Weed Inc: Idle Tycoon from Metamoki Inc. experienced a peak in downloads at 48 in late December. Revenue was highest in early November at $152, while active users increased steadily, reaching 84 by the end of December.
For more detailed insights and data, visit Sensor Tower.