AI Insights · Timothy · January 2026
Top Cannabis Games Performance in Central America: Q4 2025
Explore the performance of the top cannabis games in Central America during Q4 2025, with insights into downloads, revenue, and active users.
In the fourth quarter of 2025, the top cannabis-themed games on the unified platform in Central America showcased varying trends in downloads, revenue, and active users. Here's how they performed:
Bud Farm: Idle Tycoon Game by LDRLY showed a steady increase in weekly revenue, culminating at approximately $488 in late December. Downloads peaked mid-October at 1.1K before declining, while active users rose to 804 in early November, then gradually decreased to 80 by the end of the quarter.
Hempire - Weed Growing Game from LBC Studios Inc. saw a decline in weekly revenue early in the quarter, bottoming at $140 in late November, before recovering to $266 by the end of December. Downloads peaked at over 3.2K in mid-October and dropped significantly thereafter. Active users began at 5K and declined to 2.2K by the quarter's end.
Weed Firm 2: Back To College experienced fluctuating revenue with a notable dip to $11 mid-December. Downloads remained relatively stable, averaging around 70 weekly. Active users started at 392, decreasing slightly to 309 by year-end.
Cheech and Chong Bud Farm by LDRLY had minimal weekly downloads, peaking at 191 in late October. Revenue showed minor fluctuations, reaching $52 in early December. Active users began at 828, with a slight decline to 686 by the end of the quarter.
Weed Inc: Idle Tycoon by Metamoki Inc. featured a revenue peak of $115 in mid-November. Downloads were modest, with a slight increase towards the end of December. Active users saw a gradual increase from 56 in late September to 121 by the end of December.
These insights are derived from Sensor Tower's comprehensive data, offering a glimpse into the evolving landscape of cannabis games in Central America. For more details, visit Sensor Tower's platform.