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AI Insights · Timothy · January 2026

Top 5 Boxing Games Performance in Uruguay, Q4 2025

Discover the trends in downloads and active users for the top boxing games in Uruguay during Q4 2025, based on Sensor Tower data.

Top 5 Boxing Games Performance in Uruguay, Q4 2025

In the fourth quarter of 2025, the performance of the top boxing games in Uruguay showcased varied trends across downloads and user engagement. According to Sensor Tower data, these games have seen fluctuations in their weekly metrics.

Boss Fight from BoomBit Games maintained a steady increase in weekly downloads, peaking at around 756 during the final week of December. The game also saw a consistent rise in weekly active users, starting from approximately 14.4K and reaching 16.5K by the end of the quarter.

Similarly, I, The One — Fun Fighting Game experienced a gradual increase in downloads, culminating at 640 in the last week. However, its active user base fluctuated, experiencing a dip mid-quarter before rising to 1.4K in the final week.

Real Boxing 2 from Vivid Games S.A. showed a notable increase in downloads towards the end of the quarter, reaching 391. Its weekly active users followed a similar upward trend, increasing from 412 to 584. Revenue, though minimal, saw a spike to $21 in the last week of December.

Merge Ragdoll Fighting had a varied download pattern, peaking at 167 early in the quarter and stabilizing around 116 by the end. The active users remained relatively stable, hovering around 1.1K throughout the quarter.

Lastly, Boxing Star: Boxing Fight Game by ThumbAge Co., Ltd. saw a marked increase in downloads towards the end of December, reaching 122, while active users climbed steadily to 243. Revenue, although low, peaked at $5 in the final week.

For more detailed insights, visit Sensor Tower's platform to explore comprehensive data on these apps' performance across different metrics.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026