AI Insights · Timothy · January 2026
Top Boxing Games Performance in Saudi Arabia Q4 2025
Explore the performance of top boxing games on unified platforms in Saudi Arabia during Q4 2025, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the performance of top boxing games on unified platforms in Saudi Arabia showcased interesting trends in downloads, revenue, and active users. Here's a detailed look at the top five games.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES saw a steady weekly revenue, peaking at around $80 in late December. Downloads showed a consistent upward trend, reaching approximately 8.5K in late November. Active users increased significantly, peaking at over 18K in late November before a slight decline towards the end of the quarter.
Boss Fight from BoomBit Games experienced a fluctuating revenue pattern, with a notable peak of $122 in October. Weekly downloads varied, with a notable increase to over 2.1K in late December. Active users remained strong, peaking at over 40K in late December.
WWE Mayhem by Reliance Games had a remarkable increase in weekly revenue, reaching approximately $601 in early December. Downloads remained relatively stable, peaking at over 2.3K in late December. Active users showed a steady increase, peaking at over 17.6K in late December.
Wrestling Revolution 3D by MDickie had modest revenue with a peak of $16 in September. Downloads saw a gradual increase, reaching a high of 1.7K in late December. Active users showed growth, peaking at over 5.2K in late December.
Punchy Race: Run & Fight Game from CASUAL AZUR GAMES had no revenue but maintained a steady download rate, peaking at 2.2K in September. Active users fluctuated, peaking at over 8.8K in September before a decline.
These insights are derived from Sensor Tower’s comprehensive data analytics, providing a glimpse into the dynamic gaming landscape in Saudi Arabia. For more detailed insights, explore Sensor Tower’s offerings.