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AI Insights · Timothy · January 2026

Top 5 Boxing Games in Romania: Q4 2025 Performance on Unified Platform

Explore the performance trends of the top boxing games in Romania for Q4 2025, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 Boxing Games in Romania: Q4 2025 Performance on Unified Platform

In the fourth quarter of 2025, the top five boxing games on a unified platform in Romania showed varied performance in terms of downloads and active users. Here’s a closer look at the trends, with data sourced from Sensor Tower.

I, The One — Fun Fighting Game by CASUAL AZUR GAMES had a notable increase in weekly downloads, peaking at around 2.8K in mid-November. The game maintained a consistent number of weekly active users, starting at 6K and reaching a high of 8.6K in the same period.

Boss Fight from BoomBit Games saw steady weekly downloads, fluctuating between 1.1K and 1.8K throughout the quarter. The weekly active users consistently increased, starting at 33.5K and closing the quarter at approximately 40.6K.

Real Boxing 2 by Vivid Games S.A. showed a gradual increase in weekly revenue, reaching a peak of $124 in mid-December. The game also experienced a steady rise in downloads, from 661 to over 1.2K by the end of December, with active users increasing from 1.4K to 2.1K.

Wrestling Games 2023 by SlayerStudio had a surge in downloads towards the end of the quarter, starting at 262 and peaking at 855 in mid-December. The active user base also grew steadily, from 4.6K to 6.3K.

Finally, Arm Wrestling Master from GOODROID, Inc. experienced a slight decline in downloads, with numbers starting at 325 and peaking at 578 in early December. The active users initially grew to 8.8K but later decreased to around 6.9K by the end of the quarter.

For more detailed insights and further data analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026