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AI Insights · Timothy · January 2026

Top Boxing Games in New Zealand: Q4 2025 Performance

Explore the performance of the top boxing games in New Zealand during Q4 2025, featuring trends in downloads, revenue, and active users.

Top Boxing Games in New Zealand: Q4 2025 Performance

In the fourth quarter of 2025, the top boxing games in New Zealand showed varied performance trends. Here's a detailed look at each app's metrics, based on data from Sensor Tower.

Boss Fight. from BoomBit, Inc. saw fluctuating weekly revenue, peaking at $77 in late October. Downloads varied, with a notable peak of 469 in the last week of December. Active users increased steadily, reaching over 10K by the end of the quarter.

WWE 2K25: Netflix Edition, launched by Netflix, Inc., experienced a decline in both weekly downloads and active users throughout the quarter. Revenue started at $28 but dwindled to zero by mid-December.

I, The One - Fighting Games by Azur Interactive Games Limited saw an upward trend in revenue, culminating at $58 in mid-December. Downloads remained relatively stable, while active users saw a slight increase towards the end of the quarter.

Real Boxing 2 from Vivid Games S.A. had a significant revenue spike to $167 in late December. Downloads also increased, reaching 270 in the final week. Active users grew steadily, peaking at 758 by the quarter's end.

Finally, Merge Ragdoll Fighting by AI Games FZ maintained a steady download rate, with a peak of 90 in mid-December. Active users remained strong, consistently hovering around 850.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026