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AI Insights · Timothy · January 2026

Top Boxing Games Performance in Spain Q4 2025

Explore the performance trends of the top boxing games on a unified platform in Spain during Q4 2025, featuring insights on downloads, revenue, and active users from Sensor Tower.

Top Boxing Games Performance in Spain Q4 2025

In the fourth quarter of 2025, boxing games in Spain showed varied performance across the board. Here's a closer look at the top five games on a unified platform, with data provided by Sensor Tower.

I, The One — Fun Fighting Game from CASUAL AZUR GAMES saw a notable increase in weekly downloads, peaking at 4.2K by the end of December. Revenue fluctuated, reaching a high of $29 in the first week of December. Active users also grew, culminating in 9.8K by the year's end.

Boss Fight, developed by BoomBit Games, experienced a steady rise in active users, reaching 83.3K in the last week of December. Weekly downloads saw an increase, peaking at 3.4K. Revenue varied, with a significant spike to $74 at the quarter's start.

Real Boxing 2 by Vivid Games S.A. maintained consistent revenue, with a peak of $257 in early November. Downloads fluctuated, ending the quarter with 1.7K. Active users grew from 1.5K to 2.5K over the period.

Gym Heros: Fighting Game from Fighting Arena showed a gradual increase in downloads, reaching 1.2K in late December. Revenue remained minimal, while active users peaked at 1.4K.

Drop & Bounce Mania had a strong start with 3.5K downloads in early October, though numbers dwindled as the quarter progressed.

For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026