AI Insights · Timothy · January 2026
Top Boxing Games Performance in Egypt Q4 2025
Explore the performance trends of the top boxing games in Egypt during Q4 2025, showcasing downloads, revenue, and active users across a unified platform.
In the fourth quarter of 2025, boxing games in Egypt saw varied performance across different metrics on a unified platform, combining data from both iOS and Android devices. This analysis, powered by Sensor Tower, highlights the key trends for the leading boxing games.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES showed significant growth in weekly revenue, peaking at $113 in the last week of December. Downloads fluctuated, reaching 11.4K in early December, while active users rose steadily from 83.6K to over 96K by the end of the quarter.
Wrestling Revolution 3D maintained a consistent download rate, with a notable increase to 6.4K in late December. Active users grew gradually, reaching 9K by the quarter's end.
Boss Fight, from BoomBit Games, saw a steady rise in downloads, culminating at nearly 7K in the final week. Active users showed a consistent upward trend, reaching over 121K by the end of December.
WWE Mayhem experienced fluctuating revenue, peaking at $49 in late October. Downloads increased throughout the quarter, hitting 4.7K in early December, while active users grew to 7.3K by the end of the year.
Kung Fu Game - Fighting Games observed a decline in downloads over the quarter, dropping to 1.8K by December's end. Active users followed a similar trend, decreasing to 4K.
For more in-depth insights and data on these applications, visit Sensor Tower. This analysis provides a snapshot of the dynamic landscape of boxing games in Egypt, highlighting the variations in user engagement and monetization strategies.