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AI Insights · Timothy · January 2026

Top Boxing Games Performance in Cyprus Q4 2025

Explore the performance trends of the top boxing games on a unified platform in Cyprus during Q4 2025, highlighting downloads and revenue insights.

Top Boxing Games Performance in Cyprus Q4 2025

During the fourth quarter of 2025, several boxing games made notable impressions on the unified platform in Cyprus, with varying trends in downloads and revenue.

Boss Fight from BoomBit Games saw a surge in downloads towards the end of the quarter. Weekly downloads escalated from 144 in early October to an impressive 525 by the end of December. Revenue remained dormant until a slight increase to $24 in the final week.

Real Boxing 2 from Vivid Games S.A. experienced a fluctuating revenue stream, peaking at $40 in early November and maintaining a steady flow around $30 by the year's end. The game’s downloads grew significantly from 33 in late September to 430 by the end of December, indicating a strong user interest.

I, The One — Fun Fighting Game by CASUAL AZUR GAMES showed consistent download numbers throughout the quarter, with a slight increase from 79 in late September to 143 by the end of December.

Wrestling Games 2023 from SlayerStudio demonstrated a sharp rise in downloads, jumping from 44 in late September to 431 by the last week of December, despite no reported revenue.

Lastly, WWE 2K25: Netflix Edition launched by Netflix, Inc. saw a varied download pattern, with a peak of 184 in the week of November 17, followed by a decline and a slight resurgence to 127 by year-end.

These insights, sourced from Sensor Tower, provide a glimpse into the dynamic performance of boxing games in Cyprus. For more detailed analytics, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026