AI Insights · Timothy · January 2026
Top 5 Boxing Games Performance in Bulgaria Q4 2025
Explore the performance trends of top boxing games in Bulgaria during Q4 2025 across a unified platform, featuring insights from Sensor Tower.
In the fourth quarter of 2025, the top boxing games on a unified platform in Bulgaria showcased varied performance trends. This analysis, powered by Sensor Tower, offers an overview of weekly downloads, active users, and revenue trends for these popular applications.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES displayed fluctuating weekly downloads, peaking at approximately 1.5K in late October, with a noticeable dip to around 793 in mid-December. The active user base started at 4.6K and saw a decline towards the end of the quarter, reaching approximately 4.1K.
Boss Fight, developed by BoomBit Games, experienced relatively stable downloads, with a peak of about 925 downloads in late December. Active users increased steadily from 16.8K to about 19.9K by the end of the quarter.
Real Boxing 2 by Vivid Games S.A. saw a steady increase in revenue, peaking at $156 in mid-November. Downloads reached their highest at 879 by late December, and active users rose from 926 to about 1.4K throughout the quarter.
Wrestling Games 2023 from SlayerStudio had downloads decreasing mid-quarter, but they rebounded to 456 in late December. Active users showed a consistent increase, ending the year at approximately 6.9K.
Arm Wrestling Master by GOODROID, Inc. experienced a decline in downloads, closing the quarter at 118. Active users also saw a reduction from 5K to about 3.3K by the end of December.
For more detailed insights and data on these apps, visit Sensor Tower.