AI Insights · Timothy · January 2026
Top Boxing Games in Argentina: Q4 2025 Performance Overview
Explore the performance of the top boxing games in Argentina during Q4 2025, highlighting downloads, revenue, and active user trends.
In the fourth quarter of 2025, the top boxing games in Argentina showcased varying trends in downloads, revenue, and active users. Here's a breakdown of their performance according to Sensor Tower data.
I, The One - Fighting Games by Azur Interactive Games Limited saw a notable progression in weekly downloads, peaking at around 8.7K in early December. Weekly revenue showed an increase, reaching up to $16 in mid-November, before ceasing in December. Active users fluctuated, concluding the quarter at approximately 19K.
Boss Fight. from BoomBit, Inc. experienced a significant rise in downloads towards the end of the quarter, with a peak of around 11K in late December. Active users steadily increased, ending the year with over 184K. Revenue was minimal, with a brief peak of $4 in mid-December.
Real Boxing 2 by Vivid Games S.A. maintained steady download numbers, peaking at 6.5K in late December. Revenue fluctuated, reaching $136 in early October. Active users grew throughout the quarter, culminating at approximately 9.5K.
Merge Ragdoll Fighting from AI Games FZ had a varied download trend, peaking at over 3K in mid-October. Active users showed a gradual decline, stabilizing at around 17.6K by the end of December.
Rapid Punch Hero! by Kids Games Pvt Ltd saw a gradual increase in downloads, with a peak of over 3K in late October. Active users fluctuated, ending with around 4.3K in late December.
For more detailed insights and data, visit Sensor Tower's platform.