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AI Insights · Timothy · January 2026

Top Boxing Games in Argentina: Q4 2025 Performance Overview

Explore the performance of the top boxing games in Argentina during Q4 2025, highlighting downloads, revenue, and active user trends.

Top Boxing Games in Argentina: Q4 2025 Performance Overview

In the fourth quarter of 2025, the top boxing games in Argentina showcased varying trends in downloads, revenue, and active users. Here's a breakdown of their performance according to Sensor Tower data.

I, The One - Fighting Games by Azur Interactive Games Limited saw a notable progression in weekly downloads, peaking at around 8.7K in early December. Weekly revenue showed an increase, reaching up to $16 in mid-November, before ceasing in December. Active users fluctuated, concluding the quarter at approximately 19K.

Boss Fight. from BoomBit, Inc. experienced a significant rise in downloads towards the end of the quarter, with a peak of around 11K in late December. Active users steadily increased, ending the year with over 184K. Revenue was minimal, with a brief peak of $4 in mid-December.

Real Boxing 2 by Vivid Games S.A. maintained steady download numbers, peaking at 6.5K in late December. Revenue fluctuated, reaching $136 in early October. Active users grew throughout the quarter, culminating at approximately 9.5K.

Merge Ragdoll Fighting from AI Games FZ had a varied download trend, peaking at over 3K in mid-October. Active users showed a gradual decline, stabilizing at around 17.6K by the end of December.

Rapid Punch Hero! by Kids Games Pvt Ltd saw a gradual increase in downloads, with a peak of over 3K in late October. Active users fluctuated, ending with around 4.3K in late December.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026