AI Insights · Timothy · January 2026
Top 5 Boxing Games Performance in Netherlands Q4 2025
Explore the performance trends of the top boxing games in the Netherlands during Q4 2025, with insights on revenue, downloads, and active users.
In the fourth quarter of 2025, the performance of the top boxing games on a unified platform in the Netherlands showcases varied trends in revenue, downloads, and active users. This data, sourced from Sensor Tower, provides a comprehensive look at the market dynamics.
WWE SLAM by Topps® Card Trader experienced fluctuations in weekly revenue, starting at around $600 and peaking at approximately $1.1K in late October. Active users remained constant at 2K throughout the period.
Boxing Star: Boxing Fight Game saw its revenue peak at $508 in late October, with downloads and active users experiencing minor fluctuations. Downloads began at 95 and ended at 97, while active users started at 235K, showing a slight increase to 238K by the end of December.
Burrito Bison: Launcha Libre showed consistent weekly revenue, fluctuating between $100 and $230. Downloads varied slightly, peaking at 112 in early October. Active users remained stable, starting and ending the quarter around 490K.
Real Boxing 2 demonstrated significant growth in weekly downloads, reaching a high of 672, while weekly revenue peaked at $381 by the end of December. Active users also saw an increase, beginning at 411K and climbing to 775K.
MMA Manager 2: Real Fighting had a revenue spike in mid-November at $529. Downloads increased towards the end of the quarter, with 105 recorded in late December. Active users showed a gradual rise, starting at 274K and ending at 343K.
These insights provide a snapshot of the boxing games' market performance in the Netherlands, with more detailed analytics available on Sensor Tower.