AI Insights · Timothy · January 2026
Top 5 Boxing Games Performance in Nigeria: Q4 2025
Explore the trends in downloads, revenue, and active users for the top boxing games in Nigeria during Q4 2025, based on Sensor Tower data.
In the fourth quarter of 2025, the top boxing games on a unified platform in Nigeria showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
Real Boxing 2 from Vivid Games S.A. saw a notable increase in weekly downloads, peaking at around 1.5K in the final week of December. The game experienced fluctuations in revenue, with a high of approximately $78 in mid-November. Active users also rose steadily, reaching nearly 3K by the end of the quarter.
Wrestling Empire by MDickie Limited maintained a consistent download rate, culminating in 1.7K weekly downloads at the quarter's end. Revenue remained stable, peaking at $10 in late November and early December. Active users showed a slight increase, closing the quarter at around 3K.
Boss Fight. from BoomBit, Inc. experienced a significant spike in downloads, especially in mid-November, with figures reaching over 13K. Active users followed a similar trend, peaking at over 110K by the end of December.
The WWE 2K25: Netflix Edition launched by Netflix, Inc. in mid-November, saw a decline in downloads from 1.1K to just over 200 by the end of the quarter. Revenue showed minor fluctuations, with a peak of $16 in late November. Active users decreased from 783 to 365 throughout the period.
Lastly, Real Boxing: KO Fight Club, also from Vivid Games S.A., had a resurgence in downloads towards the end of the quarter, reaching 1.2K. Revenue was modest, with a slight peak at $10 in late November. Active users remained stable, ending the quarter at approximately 3.3K.
These insights are derived from Sensor Tower data, offering a glimpse into the performance dynamics of popular boxing games in Nigeria during Q4 2025. For a deeper dive, more insights are available on Sensor Tower.