AI Insights · Timothy · December 2025
Top Boxing Games in Kuwait: Q4 2025 Performance
Explore the performance trends of the top boxing games in Kuwait during Q4 2025, including downloads, revenue, and active users.
During the fourth quarter of 2025, the top boxing games in Kuwait showcased varied trends in downloads, revenue, and active user engagement according to Sensor Tower data.
WWE Mayhem from Reliance Games saw a notable increase in weekly downloads towards the end of the quarter, peaking at 250 in late December. Revenue fluctuated, hitting a high of $255 in late October and experiencing a resurgence to $139 in late December. Active users also saw growth, starting at 1.3K and finishing the quarter at 1.5K.
On the other hand, WWE SLAM by Topps® Card Trader reported no downloads throughout the quarter but experienced a peak in revenue of $175 in mid-December.
Boxing Star: Boxing Fight Game by THUMBAGE showed consistent revenue growth, reaching $152 by the end of December. Downloads gradually increased, with a peak of 51 in the week of December 22. Active users remained stable, starting at 120 and ending at 109.
Real Boxing 2 by Vivid Games S.A. experienced a steady flow of downloads, peaking at 118 in mid-December. Revenue remained relatively low, with a slight increase to $30 at the end of the quarter. Active users were stable, ranging from 650 to 700.
Finally, Burrito Bison: Launcha Libre maintained a low but consistent level of engagement. Revenue saw a minor peak at $36 in late December, while active users hovered around 35 to 40.
For more detailed insights and data, visit Sensor Tower.