AI Insights · Timothy · January 2026
Top Boxing Games Performance in Ireland, Q4 2025
Explore the performance trends of the top boxing games in Ireland for Q4 2025, including download, revenue, and user metrics.
In the fourth quarter of 2025, the boxing game category in Ireland showcased varied performance metrics across the top five applications on a unified platform. Here's a detailed look at their trends based on data from Sensor Tower.
WWE SLAM by Topps® Card Trader experienced fluctuations in weekly revenue, starting at approximately $591 and peaking in early October at $712. However, it saw a decline towards the end of the year, closing at $450. Weekly downloads were minimal, with a peak of 3 in the week of October 6, while active users decreased from 22 to 15 over the quarter.
For WWE Mayhem, there was a significant rise in downloads, reaching 92 in the week of December 22. Revenue also showed an upward trajectory, peaking at $166 in the same week. Active users grew steadily from 113 to 159, reflecting increased engagement.
Real Boxing 2 displayed a remarkable increase in downloads, particularly in December, with a peak of 216. Revenue fluctuated, ending the quarter at $76, while active users saw a steady climb, reaching 227 by the end of December.
The performance of BM Ringside was modest, with sporadic download spikes, notably 53 in early November. Revenue peaked at $99 in October but generally remained low throughout the quarter.
MMA Manager 2: Real Fighting showed a steady pattern in downloads, with a slight increase towards the end of December, reaching 25. Revenue peaked at $75 at the start of December, with active users maintaining a consistent level, ending the quarter at 61.
These insights highlight the dynamic nature of the boxing games market in Ireland during the final quarter of 2025. For a deeper analysis and more detailed data, visit Sensor Tower.