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AI Insights · Timothy · January 2026

Top Boxing Games Performance in Ghana Q4 2025

Explore the performance trends of the top five boxing games in Ghana during Q4 2025, with insights on downloads, revenue, and active users from Sensor Tower.

Top Boxing Games Performance in Ghana Q4 2025

In the fourth quarter of 2025, the top boxing games on a unified platform in Ghana demonstrated intriguing performance trends. According to Sensor Tower, these games varied in popularity and financial success.

Real Boxing 2 from Vivid Games S.A. experienced a noticeable fluctuation in weekly revenue, peaking at approximately $66 in mid-October before a gradual decline. The game's downloads steadily increased, reaching around 653 by the end of December, with weekly active users climbing from 784 to 1.17K.

Wrestling Revolution 3D by MDickie Limited showed modest revenue growth, hitting a high of $19 towards the end of November. Downloads surged towards the end of the quarter, culminating at 1.9K, while weekly active users rose from 2.2K to 2.8K.

Real Boxing: KO Fight Club, another title from Vivid Games S.A., saw its revenue dwindle to minimal figures, despite a slight resurgence at the end of December. Downloads saw an upward trend, peaking at 752 in late December, while active users slightly increased to 1.7K.

WWE Mayhem from Reliance Games had a late surge in revenue, reaching $38 in the last week of December. Downloads and active users both saw gradual increases, with downloads peaking at 429 and active users reaching 734 by early December.

Boxing Star: Boxing Fight Game by THUMBAGE maintained low download numbers, never surpassing 40 in a week. Active users also remained low, hovering around 50, with revenue showing minimal activity throughout the quarter.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026