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AI Insights · Timothy · January 2026

Top Boxing Games in Estonia Q4 2025: Unified Platform Insights

Explore the performance trends of the top boxing games in Estonia during Q4 2025, with insights on downloads and revenue.

Top Boxing Games in Estonia Q4 2025: Unified Platform Insights

The performance of the top boxing games in Estonia for Q4 2025 on a unified platform, combining both iOS and Android data, reveals interesting trends.

WWE SLAM by Topps® Card Trader showed a varied revenue pattern, starting at $21 and ending at $8 by the end of December. Despite fluctuations, the app maintained some level of weekly revenue, peaking at $21 in late September.

Boxing Star: Boxing Fight Game saw its revenue peak at $47 in mid-October, with a notable decline afterward, ending the year at $14. Downloads increased towards the end of the quarter, peaking at 15K in the week of December 22.

Real Boxing 2 experienced a gradual increase in downloads, reaching a high of 195K in late December. Revenue varied, peaking at $18 in mid-October, and maintaining a moderate level throughout the quarter.

WWE Mayhem had a significant spike in revenue, reaching $152 by the end of the quarter, despite a low start. Downloads remained relatively low, with a slight increase to 14K in the week of December 22.

Burrito Bison: Launcha Libre experienced a peak in revenue at $39 in late November. Downloads remained steady, with a slight increase to 23K in early December.

These insights, derived from Sensor Tower data, highlight the diverse performance of top boxing games in Estonia. For more detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026