AI Insights · Timothy · January 2026
Top Boxing Games Performance in Ecuador Q4 2025
Explore the performance of the top boxing games on a unified platform in Ecuador during Q4 2025, featuring trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the top boxing games on a unified platform in Ecuador demonstrated varied performance trends, with insights provided by Sensor Tower.
WWE SLAM by Topps® Card Trader from The Topps Company, Inc. experienced fluctuating weekly revenue, beginning at a modest $21 and peaking at $75 in early October. Despite a consistent number of 2 active users, downloads were minimal, with a single download recorded in mid-December.
Boxing Star: Boxing Fight Game by THUMBAGE showed variable weekly revenue, reaching a high of $64 in mid-December. Downloads saw a resurgence at the end of December with 209, while active users peaked at 476 in early October before stabilizing around 436.
Kongregate's Burrito Bison: Launcha Libre had a notable revenue increase to $37 in early December. Downloads remained consistent, fluctuating between 33 and 51, while active users maintained a steady range, peaking at 365 in October.
Real Boxing 2 by Vivid Games S.A. experienced a peak in weekly downloads of 1070 in mid-November. Revenue saw a modest increase, peaking at $22 in early December. Active users showed consistent engagement, ranging from 1238 to 1624 throughout the quarter.
Finally, WWE 2K25: Netflix Edition by Netflix, Inc. launched in mid-November with an impressive start of 1758 downloads and 1061 active users. However, both metrics declined towards the end of December, along with revenue, which started at $35 and varied throughout the period.
For more detailed insights, visit Sensor Tower's platform.