AI Insights · Timothy · January 2026
Top Boxing Games in Czech Republic: Q4 2025 Performance
Explore the performance of top boxing games on a unified platform in the Czech Republic during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, Real Boxing 2 by Vivid Games S.A. saw a notable increase in both downloads and active users. Weekly downloads peaked at approximately 698 in late December, while weekly active users grew steadily, reaching around 901 by the end of the quarter. Revenue fluctuated, with a peak of about $189 in early November.
The WWE SLAM by Topps® Card Trader experienced variable revenue, with a high of $192 in mid-October but no significant downloads or active user data available for this period.
Kongregate's Burrito Bison: Launcha Libre maintained consistent active user numbers, ending the quarter with around 457 users weekly. Revenue saw an upward trend at the end of December, reaching $144.
Boxing Star: Boxing Fight Game by THUMBAGE exhibited a mixed performance. Downloads saw a significant rise in late December, peaking at 121. Active users also increased towards the end of the quarter, with revenue peaking at $104 mid-December.
Finally, WWE Mayhem by Reliance Games experienced a growth in active users, reaching about 285 by the end of December. Downloads increased significantly in December, peaking at 138, while revenue remained relatively stable with a peak of $113 in mid-October.
These insights are derived from Sensor Tower data, where more detailed analytics can be explored further.