State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2026

Top 5 Boxing Games Performance in Belgium Q4 2025

Explore the performance trends of the top boxing games in Belgium during Q4 2025, including revenue, downloads, and active user statistics.

Top 5 Boxing Games Performance in Belgium Q4 2025

In the fourth quarter of 2025, the performance of the top boxing games on a unified platform in Belgium showed varied trends across revenue, downloads, and active users. Here’s a closer look at the data sourced from Sensor Tower.

WWE SLAM by Topps® Card Trader saw a fluctuating revenue pattern, peaking at approximately $515 in mid-December. Despite stable active user numbers at 2, download data was not available for this period.

Boxing Star: Boxing Fight Game experienced a significant rise in weekly revenue, reaching around $408 in early December. Downloads peaked at 124 in the week of December 22, while active users increased from 224 to 250 by the end of the quarter.

Real Boxing 2 recorded a notable increase in weekly downloads, hitting 561 in late December. Revenue also surged, with a peak of $260 in the same period. Active users grew steadily, reaching 657 by the end of the year.

WWE Mayhem showed a gradual increase in weekly revenue, culminating at $240 in the final week of the quarter. Downloads and active users also saw upward trends, ending at 181 and 456 respectively.

Finally, Burrito Bison: Launcha Libre maintained a consistent revenue stream, peaking at $144 in late October. Downloads remained relatively stable, while active users fluctuated slightly, ending the quarter at 257.

For more detailed insights, visit Sensor Tower’s platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026