AI Insights · Timothy · January 2026
Performance of Top 5 Boat Games on Unified Platform in Russia Q4 2025
Explore the trends in downloads, revenue, and active users for the top boat games in Russia during Q4 2025, based on Sensor Tower data.
In the fourth quarter of 2025, the top boat games on the unified platform in Russia displayed varied performance trends across downloads, revenue, and active users, as reported by Sensor Tower.
Ship Simulator: Boat Game from Azur Interactive Games Limited saw weekly downloads fluctuate, peaking at around 11.6K early in the quarter before stabilizing to approximately 6.3K by the end. Active users initially decreased from 47.7K to 27.9K but recovered to reach 35.6K. Revenue was minimal, with a slight increase to $33 in late December.
Sea Battle for Friends Online experienced a steady rise in downloads, culminating at 4.8K by the end of December. Active users varied, starting at 7.9K and dropping to 3.7K. Revenue data was not significant during this period.
Battle of Warships: Naval Wars by Dumitru Muset showed a consistent increase in both downloads and active users. Downloads rose from 2.5K to 3.7K, while active users reached a high of 36.4K in early December before declining to 19.7K. Revenue remained steady, averaging around $100 weekly.
Cruise World! from Supercent, Inc. maintained a stable user base with active users increasing from 57.3K to 62.2K by the quarter's end. Downloads also grew, with a peak of 4.1K in mid-December. Revenue data was not reported.
Submarine Jump! by Kwalee Ltd saw a decline in downloads to 512 by mid-December but ended the quarter with a slight recovery. Active users increased from 4.3K to 6.6K, showing an upward trend towards the end of the quarter. Revenue was negligible throughout.
These insights provide a snapshot of the Russian market's response to top boat games, with more detailed analytics available from Sensor Tower.