AI Insights · Timothy · January 2026
Top 5 Boat Games Performance in Netherlands Q4 2025
Discover the performance trends of the top 5 boat games on a unified platform in the Netherlands during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the top boat games in the Netherlands showed diverse performance trends on a unified platform, combining data from both iOS and Android. This analysis, powered by Sensor Tower, highlights the key metrics for each game.
Merge Cruise: Mystery Puzzle from Games Studio PeerPlay LTD. saw a remarkable surge in weekly revenue, starting at approximately $438 and peaking at $6.7K by mid-December. Weekly downloads also increased steadily, reaching about 1.2K by the end of December.
My Cruise by EYEWIND LIMITED experienced a decline in weekly revenue, starting at $435 and decreasing to $253 by the end of the quarter. Downloads followed a similar trend, dropping from around 1.1K to 361. However, weekly active users remained relatively stable, fluctuating between 17K and 20K.
Ship Simulator: Boat Game from Azur Interactive Games Limited maintained a low but steady revenue, with minimal fluctuations around $13 by the end of December. Downloads decreased from 399 to 144, while active users remained around 15K throughout the quarter.
Cruise World! by Supercent, Inc. had negligible revenue, with downloads showing a slight increase, reaching 184 by the end of December. The number of active users hovered around 5.7K to 6K.
Shipping Manager - 2026 from Xombat ApS displayed a consistent revenue pattern, averaging around $400, with a slight peak at $586. Downloads remained low, with a small increase to 89 by the end of the quarter. Active users showed a minor decline, settling at approximately 1.4K.
These insights provide a snapshot of the boat games market in the Netherlands for Q4 2025. For more detailed analysis, visit Sensor Tower's platform.