AI Insights · Timothy · December 2025
Top 5 Boat Games Performance in Italy Q4 2025
Discover the performance trends of the top 5 boat games in Italy during the fourth quarter of 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the top boat games on the unified platform in Italy showcased varied performances, as revealed by Sensor Tower data.
My Cruise from EYEWIND LIMITED saw a fluctuating trend in weekly downloads, starting strong with about 1.8K downloads and peaking at 2.7K in October before declining to around 1K by the end of December. Revenue mirrored this trend, with a high of $318 in mid-November. The active user base remained robust, beginning at 52.6K and ending at 48.3K.
Ship Simulator: Boat Game by Azur Interactive Games Limited maintained a consistent user base around 22K throughout the quarter. Downloads remained steady, averaging around 500 weekly. Revenue was minimal, with occasional peaks reaching $12.
Merge Cruise: Mystery Puzzle from Games Studio PeerPlay LTD. experienced a dramatic rise in revenue, climbing from $27 in late October to about $2.7K by mid-December. Downloads began at almost negligible numbers but rose to over 1K weekly by December.
Shipping Manager - 2026 by Xombat ApS showed a strong start in active users, peaking at 4K in early October before settling to around 2.4K by year's end. Revenue peaked at $450 in October, with downloads reaching a high of 2.4K in the same month.
Lastly, Cruise World! by Supercent, Inc. had stable active users around 15K, with downloads peaking at 457 in mid-November. Revenue was modest, with minor peaks reaching $9.
For more detailed insights, visit Sensor Tower.