AI Insights · Timothy · January 2026
Top 5 Boat Games Performance in France Q4 2025
Explore the performance trends of the top 5 boat games on a unified platform in France during Q4 2025, highlighting downloads, revenue, and active users.
The fourth quarter of 2025 showcased interesting trends for the top boat games in France on a unified platform.
My Cruise from EYEWIND LIMITED experienced fluctuations in weekly revenue, peaking at approximately $726 in mid-December. Downloads spiked mid-quarter with over 5.7K in late October, while active users ranged from 3.3K to 6.2K throughout the period.
Virtual Regatta Offshore saw a significant surge in weekly revenue, reaching a high of $34.7K at the end of October. Downloads peaked at 6.6K in mid-October, with active users exceeding 101K at the same time, before settling around 52K by year-end.
Merge Cruise: Mystery Puzzle from Games Studio PeerPlay LTD. witnessed a steady increase in weekly revenue, reaching around $3.6K in mid-December. Downloads began in November, reaching a high of 3.2K in mid-November.
Cruise World! by Supercent, Inc. maintained a modest revenue stream, peaking at $12 in early December. Weekly downloads remained steady, ranging from 351 to 612, while active users hovered around 20K, with a slight increase towards the end of the quarter.
Ship Simulator: Boat Game by Azur Interactive Games Limited had consistent active users, averaging around 21K throughout the quarter. Downloads were highest at 965 in late October.
These insights, sourced from Sensor Tower, provide a glimpse into the dynamic landscape of boat games in France. For more detailed analytics, visit Sensor Tower's platform.