AI Insights · Timothy · January 2026
Top 5 Boat Games Performance in Turkey, Q4 2025
Explore the performance trends of the top 5 boat games on a unified platform in Turkey during Q4 2025, with insights into revenue, downloads, and user activity.
In the fourth quarter of 2025, the top boat games in Turkey demonstrated varied performance across revenue, downloads, and active users. Here, we break down the trends for each game using Sensor Tower data.
Battle Warship: Naval Empire from Magic Prime Group Limited saw a fluctuating revenue trend, starting at approximately $13.7K in late September and ending the year with $5.2K. Despite the revenue changes, the game maintained a low number of active users, fluctuating between 1 and 3.
Shipping Manager - 2026 by Xombat ApS experienced consistent weekly revenue, peaking at about $855 in mid-December. Downloads initially surged to 856 in early October but declined to 139 by the quarter's end. Active users remained stable, fluctuating around 4.4K to 6.1K throughout the quarter.
World of Warships: Legends PvP from WARGAMING Group Limited had a steady increase in revenue, reaching $847 in late December. However, download data was unavailable, and active user metrics were not recorded.
My Cruise, developed by EYEWIND LIMITED, recorded a varied revenue trend, peaking at $557 in early November. Downloads reached a high of 2.5K in late October and ended the quarter with 2.4K. Active users varied significantly, peaking at 8.1K in late September before stabilizing around 4.5K.
Finally, Sea Port: Cargo Ships Harbor by Pixel Federation Games displayed a steady revenue flow, averaging around $200, with a minor peak of $271 in early December. Downloads were minimal, ranging from 11 to 38 weekly, while active users remained stable around 100-140.
For more insights and detailed analytics, visit Sensor Tower.