AI Insights · Timothy · January 2026
Top Battlefield Commander Games in Italy: Q4 2025 Performance
Explore the Q4 2025 performance of top Battlefield Commander games in Italy on a unified platform, featuring metrics on downloads, revenue, and active users.
In the fourth quarter of 2025, the top Battlefield Commander games in Italy displayed varied performance metrics on a unified platform, encompassing both iOS and Android. This analysis, powered by Sensor Tower data, highlights the trends in weekly downloads, revenue, and active users for these popular titles.
Clash Royale from Supercell exhibited a fluctuating weekly revenue, starting at around $313K and peaking at $685K in early December. Downloads decreased steadily over the quarter, beginning at 55.6K and dropping to 21.3K by the end. Active users also saw a decline, from 3.1M to 2.6M.
We Are Warriors! by Lessmore UG experienced a gradual increase in revenue, finishing at approximately $2.8K. Downloads rose towards the end of the quarter, peaking at 3K in late December. Active users showed a positive trend, growing from 12.5K to 21.6K.
Time War from Springcomes had modest revenue figures, peaking at $81. Weekly downloads showed a significant spike early in the quarter with 1.2K downloads but later stabilized around 300-600. Active users followed a similar pattern, starting at 1.4K and settling down to around 1K.
TFT: Teamfight Tactics by Riot Games, Inc saw a significant revenue surge in December, reaching over $10K. Downloads were moderate throughout the quarter, rising to 899 in early December. Active users increased steadily, ending the year at 6.6K.
Country Balls: World War by MAD PIXEL GAMES LTD showed consistent download numbers, peaking at 783 in late December. While revenue was negligible, active users maintained a stable presence, fluctuating around 3.5K.
For more detailed insights and data on these games, visit Sensor Tower's platform.