AI Insights · Timothy · January 2026
Battlefield Commander Games Performance in Poland Q4 2025
Explore the performance trends of top Battlefield Commander games in Poland during Q4 2025, with insights on downloads, revenue, and active users.
In Q4 2025, the performance of Battlefield Commander games on a unified platform in Poland showcased varied trends in downloads, revenue, and active users. This data is sourced from Sensor Tower, where more insights can be found.
Clash Royale from Supercell displayed fluctuating weekly revenue, peaking at approximately $309K in early October before a gradual decline to $82.7K by the end of December. Downloads followed a downward trend, starting at 66.3K and falling to 11.6K. Active users decreased from 1.76M to 1.13M over the quarter.
Warhammer 40,000: Tacticus ™ showed a gradual increase in revenue, reaching $24.6K in early December. Downloads remained relatively low, with a slight increase towards year-end, while active users saw a minor decline from 2.3K to 1.9K.
TFT: Teamfight Tactics experienced a significant revenue surge in December, peaking at $12.2K. Downloads and active users also increased, with downloads hitting 3.3K and active users peaking at 34.9K.
War Eternal saw stable revenue, with a peak of $4.8K in late December. Downloads were minimal throughout the period, while active users remained consistent around the low hundreds.
Project Entropy showed a slight dip in revenue, with fluctuations throughout the quarter, ending at $2.5K. Downloads remained low, while active users maintained a stable presence, hovering around 3K.
Overall, these games demonstrated diverse performance metrics, with notable trends in revenue and engagement across the quarter.